1/26/2024 0 Comments Iron harvest factions![]() Ground units can be mowed down without much of a fight. Once you can establish a decent air presence, your only worry becomes the other faction’s air units. Flying units feel too powerful when fighting against land troops and mechs. Airlifts, Skybikes, and giant Gunships are available to all four factions. Usonia is gifted with two unique air units, the paratroopers and an airborne hero character. With Usonia joining the fight, air units become playable for all the factions. The uniqueness of Operation Eagle lies in what new units it brings to the table. I enjoyed it enough that I had the urge to play the original Iron Harvest campaigns. I found myself looking forward to the cutscenes that play out after each mission. The story doesn’t feel very original, but it is well told. Arabia wants independence as all the outside influences like Saxony are constantly trying to tell them what to do. Operation Eagle tells the story of Usonia’s William Mason as he gets sent to “aid” Arabia’s Sita al Hadid. I found myself not even trying the additional challenges as they seemed more suited for someone who was more advanced than myself. If you want to get the best rating possible, you have to meet additional criteria that can drag missions on. Missions can take hours to complete if you feel unsure of how to go about finishing them. Just when you think you’re close to wrapping things up, the objective updates and now you have to do something like defend the base you just captured, or find the missing troops before you can actually finish. Each mission starts off with an objective, but that frequently gets updated throughout said mission. Early on in the Usonia campaign, you find yourself on the icy lands of Alaska, before being transported to the sandy desert of Arabia. Once you get the hang of the game the missions and maps you play on are fun to fight through. ![]() My first handful of missions took longer to complete than I expected, compared to someone who might be familiar with the base game. I felt behind an eight ball at the start, as the computer was running and I was learning to crawl. But Iron Harvest really pushes the need for cover fire and hit and run tactics, especially when playing as Usonia. I understand basic movement and tech trees from playing other RTS games in the past. Operation Eagle doesn’t hold your hand in the beginning of its campaign, which was a problem at the start for me. I know that because I enjoyed the story of Operation Eagle so much I’m currently working through the three original campaigns. What do I feel I missed out by not playing Iron Harvest first? For one, an amazing story driven campaign. Because this review is specifically for Iron Harvest: Operation Eagle, I intentionally did not play Iron Harvest before hand, because you can play the new DLC without having to. With Operation Eagle you get the Usonian campaign, which spans about 12 hours of playtime to complete, and access to the online multiplayer portion of Iron Harvest. All three of those campaigns tell a separate story and tie together by the end of Iron Harvest. However, if you haven’t purchased the base game you can not play the other three factions' campaigns that come with the base version. Iron Harvest: Operation Eagle is a DLC for Iron Harvest proper, but it also can act as a standalone game it does not require you to have bought Iron Harvest. Usonians, who have no business entering into disputes on the other side of the planet, have decided they are going to do just that. I say these heavy-handed things, because the game plays up all those storylines in the Operation Eagle DLC. What could drag Usonian into the fray? Certainly not land rights, or oil, or spreading freedom to other countries. That’s right, step aside other countries, it’s the United States, or in this case Usonia’s, time to shine. Can you guess which new faction they’ve decided to add with this DLC? But I’m not here to talk about Iron Harvest proper, I’m here to speak of Iron Harvest: Operation Eagle. In Iron Harvest proper, you follow the campaigns of the three main factions as they fight against the evil group known as Fenris. You may also be familiar with the board game Scythe, which used Różalski's art as its inspiration. The game is based on an alternate world created by artist Jakub Różalski. Besides all the changes to locations, Iron Harvest also includes the twist of armored mechs - albeit mechs created in the 1920s - as a staple. ![]() Iron Harvest is a real time strategy game set in an alternative 1920s where instead of Poland, Russia, and Germany, the world is occupied by countries like Polania, Rusviet, and Saxony.
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